oce valorant · ranking snapshot:
ronin’s most distinctive feature is the pull between two very different jobs. nearly half their work leans toward duelist pressure, while a substantial controller share asks them to slow the map down and make space for others. in the strongest stretch of their career, that contrast gave the role a flexible identity: they could start the trouble or help frame it. their survival and assist work remain the more dependable pieces, while the damage has not consistently matched the ambition of the forward play.
from the oceania tour in 2021 to challengers league oceania in 2024 and the later lpl pathfinder appearance, ronin has had a long local runway before returning through wave in 2026. that history gives the recent run some weight, even if the delivered impact is still uneven. ronin is not simply a duelist who learned a smoke setup, nor a controller occasionally chasing a highlight. the interesting part is the friction between those instincts, and whether one can make the other more effective.
match stats
local oce · 2026- combat score
- 178.4
- damage / round
- 119.8
- kills / death
- 0.95
- round involvement
- 74.2%
744 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.
event form
local oce · 2026one dot per event. raw results, before opponent adjustment.
duels & clutches
local oce · 2026opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.
agent pool
available career historyother agents · 21% · 484 rounds
local event results
- wave oce 2026: rising tides split 1 · 231 rounds · 1.09 rating
- wave oce 2026: rising tides split 2 · 308 rounds · 0.91 rating
- fortress (touch)grassroots esports 2026: series 1 qualifiers · 205 rounds · 0.82 rating
an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.