oce valorant · ranking snapshot:
jurkey64’s distinctive thread is longevity with a useful, limited kind of steadiness. their controller work has carried them through local competition since the oceania tour in 2021, with astra, omen, and viper providing different ways to shape the map. they are not a major damage source, and the weak kill conversion keeps that limitation visible. what remains is a player who can survive into the next beat and add the occasional assist when the round needs another hand.
the striking peak came at esl clash of nations: oce in 2022, followed by appearances across challengers and fortress competition. that history gives jurkey64 the air of a familiar local mainstay rather than a sudden arrival. their utility and presence can still help a lineup function, but the individual impact is modest and should be called that. there is value in lasting through so many versions of the scene; there is also unfinished work in making those rounds matter more directly.
match stats
local oce · 2026- combat score
- 170.0
- damage / round
- 118.4
- kills / death
- 0.66
- round involvement
- 62.0%
81 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.
event form
local oce · 2026one dot per event. raw results, before opponent adjustment.
duels & clutches
local oce · 2026opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.
agent pool
available career historyother agents · 20% · 262 rounds
local event results
- fortress (touch)grassroots esports 2026: series 1 qualifiers · 81 rounds · 0.81 rating
an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.