OCE/oce valorant
player rankings
19 sep 2026
← tier list
shaypleh
B#208 in oce

shaypleh

flex (duelist / initiator)

52.8/ 100 overallhow?

oce valorant · ranking snapshot:

shaypleh lives in the tension between two jobs. they spend almost as much time asking the round to begin through duelist pressure as they do helping shape it from the initiator side, with phoenix, tejo, and reyna giving that split a distinctly flexible flavour. the contrast found its best local expression during game changers oceania split 2 in 2025, where their opening exchanges carried real weight without erasing the supportive side of their play.

their earlier run through the asia pacific game changers opens adds international texture to the journey. shaypleh can be the player who starts the fight, then the one who helps make the next fight possible, and that change of responsibility gives their rounds some personality. the trade-off is that their influence is not equally visible in every phase. they offer useful aggression and involvement, but the performance still has room to become more consistently decisive.

combat score
228.2
damage / round
155.4
kills / death
1.01
round involvement
69.9%

194 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40Game Changers 2026: Oceania Split 1: 1.06Game Changers 2026: Oceania Split 2: 1.1529 mar18 june
game changers 2026: oceania split 2 ↗18 june · 123 rounds1.15 rating

one dot per event. raw results, before opponent adjustment.

opening fights61.1% won
22 won14 lost
clutch attempts19.5% won
8 won33 lost
kills / deaths / assists148 / 146 / 56
headshots · event average21.9%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

phoenix16%227 rounds
tejo15%208 rounds
reyna12%163 rounds
sage10%141 rounds
breach10%135 rounds
kay/o8%111 rounds

other agents · 30% · 429 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.