oce valorant · ranking snapshot:
soko’s game is built for the front of the round, and the results make that directness easy to respect. neon, jett, and raze all point toward acceleration, but the important detail is what happens after the first burst: the damage keeps accumulating, and the initial duel often becomes a genuine opening rather than a flashy coin toss. for a primary duelist, that is the difference between activity and influence.
the international game changers appearances in 2022 and 2023 give the career an outward reach, while the 2026 oceania splits show the strongest recent continuation of the same threat. the second split, followed by grassroots series 2, keeps soko in the centre of the conversation without needing a change of role or presentation. the clearest version appears when map offers a lane to attack and the team is ready to follow the space created. soko does not make the job complicated; they make the first contact matter.
match stats
local oce · 2026- combat score
- 297.4
- damage / round
- 191.9
- kills / death
- 1.42
- round involvement
- 74.9%
639 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.
event form
local oce · 2026one dot per event. raw results, before opponent adjustment.
duels & clutches
local oce · 2026opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.
agent pool
available career historyother agents · 1% · 36 rounds
local event results
- game changers 2026: oceania split 1 · 336 rounds · 1.49 rating
- game changers 2026: oceania split 2 · 212 rounds · 1.14 rating
- fortress (touch)grassroots esports 2026: series 2 · 91 rounds · 0.88 rating
an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.