OCE/oce valorant
player rankings
19 sep 2026
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Zeroev
D#517 in oce

Zeroev

primary initiator

35.3/ 100 overallhow?

oce valorant · ranking snapshot:

zeroev arrives through rising tides with fade as the clearest signature, a first appearance built around initiating rather than taking over. their role gives the team a way into contested space, and the willingness to handle that responsibility is the most immediate shape of their game.

the useful idea is still there: zeroev has chosen the part of valorant that starts fights and exposes information, with viper and tejo adding occasional flexibility. the difficulty is converting that setup work into enough pressure to change the map. this is an introduction to a player learning how much force an initiator must add after the first piece of utility lands. for now, the contribution is more functional than decisive, and that distinction matters.

combat score
158.0
damage / round
105.8
kills / death
0.77
round involvement
63.0%

192 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40Wave OCE 2026: Rising Tides Split 1: 0.778 apr
wave oce 2026: rising tides split 1 ↗8 apr · 192 rounds0.77 rating

one dot per event. raw results, before opponent adjustment.

opening fights34.6% won
9 won17 lost
clutch attempts0.0% won
0 won18 lost
kills / deaths / assists111 / 145 / 41
headshots · event average26.0%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

fade66%145 rounds
viper10%23 rounds
tejo10%21 rounds
sova8%17 rounds
chamber7%15 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.