oce valorant · ranking snapshot:
zeroev arrives through rising tides with fade as the clearest signature, a first appearance built around initiating rather than taking over. their role gives the team a way into contested space, and the willingness to handle that responsibility is the most immediate shape of their game.
the useful idea is still there: zeroev has chosen the part of valorant that starts fights and exposes information, with viper and tejo adding occasional flexibility. the difficulty is converting that setup work into enough pressure to change the map. this is an introduction to a player learning how much force an initiator must add after the first piece of utility lands. for now, the contribution is more functional than decisive, and that distinction matters.
match stats
local oce · 2026- combat score
- 158.0
- damage / round
- 105.8
- kills / death
- 0.77
- round involvement
- 63.0%
192 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.
event form
local oce · 2026one dot per event. raw results, before opponent adjustment.
duels & clutches
local oce · 2026opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.
agent pool
available career historylocal event results
- wave oce 2026: rising tides split 1 · 192 rounds · 0.77 rating
an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.