OCE/oce valorant
player rankings
19 sep 2026
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Avi
A#99 in oce

Avi

flex (controller / initiator)

61.0/ 100 overallhow?

oce valorant · ranking snapshot:

avi has spent their time balancing two forms of usefulness that often pull in different directions. omen asks for control and timing, while sova invites information-led initiative, and chamber adds another route to contesting space. that mix has made avi less about a single signature agent and more about choosing the right kind of pressure for the round in front of them.

the journey began at the esl clash of nations in 2022, then continued through challengers, fortress, and the recent ezmode and grassroots events. the latest fortress series 2 appearance stands as the clearest peak in that sequence, matching strong individual output with a substantial team contribution. avi is not simply filling whichever slot is left open; their flexibility has an active purpose. they can prepare a fight, begin it, or hold the angle that lets others commit. the one limitation is that survival and round presence have not always been as steady as the damage, so the best version of avi is the one that keeps both sides connected.

combat score
224.6
damage / round
151.5
kills / death
1.23
round involvement
70.3%

198 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40EZmode Turbo Tuesdays 2026: 1.18Fortress (touch)Grassroots Esports 2026: Series 2: 1.278 sept13 sept

one dot per event. raw results, before opponent adjustment.

opening fights48.0% won
12 won13 lost
clutch attempts17.1% won
7 won34 lost
kills / deaths / assists154 / 125 / 55
headshots · event average30.5%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

omen27%458 rounds
sova23%388 rounds
chamber8%135 rounds
breach7%122 rounds
viper7%121 rounds
brimstone6%106 rounds

other agents · 20% · 339 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.