OCE/oce valorant
player rankings
19 sep 2026
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vizsla
S#35 in oce

vizsla

sentinel / flex

70.6/ 100 overallhow?

oce valorant · ranking snapshot:

vizsla does their best work in the friction between two jobs. sentinel gives them the structure of killjoy and cypher, while the controller side brings viper’s broader reach and a willingness to shape the round before the shooting starts. that contrast could easily produce a player pulled in opposite directions; instead, it gives their career a distinctive texture, especially after an early run through local competition led to the high point at mcom open invitational.

then came red bull campus clutch’s world finals, an international detour that adds scale to an otherwise deeply regional path. vizsla has kept returning across challengers, predator league, and grassroots events, carrying that split identity with them. their recent appearances do not need theatrical framing. this is a durable competitor whose value comes from changing the round’s shape, even when the highlight reel belongs to someone else. the interesting question is never which role they are playing, but how much of both roles arrives at once.

combat score
192.0
damage / round
128.0
kills / death
0.94
round involvement
67.0%

93 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40Fortress (touch)Grassroots Esports 2026: Series 2: 0.9012 sept

one dot per event. raw results, before opponent adjustment.

opening fights31.6% won
6 won13 lost
clutch attempts30.0% won
3 won7 lost
kills / deaths / assists62 / 66 / 22
headshots · event average29.0%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

killjoy35%1,818 rounds
viper20%1,036 rounds
cypher14%743 rounds
chamber13%660 rounds
omen9%494 rounds
vyse2%98 rounds

other agents · 7% · 361 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.