oce valorant · ranking snapshot:
strame’s standout supporting trait is simple to recognize once the rounds start: their shots tend to land with more authority than the sentinel label suggests. cypher and killjoy make up most of the job, with viper filling the occasional controller-shaped gap, but strame’s value is not limited to watching flanks or maintaining a setup. their headshot rate gives the defensive work a firmer consequence when someone tests it.
that quality came through most clearly at the breakwater open, which sits at the centre of a busy september run. the recent appearances across txg, turbo tuesdays, and fortress show a local mainstay still finding ways to matter across different settings. strame is not presented as a roaming star; their overall attack remains fairly grounded. yet when the round comes to their part of the map, the sentinel duties have a better chance of ending with a clean answer.
match stats
local oce · 2026- combat score
- 202.5
- damage / round
- 134.4
- kills / death
- 1.06
- round involvement
- 71.5%
1,092 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.
event form
local oce · 2026one dot per event. raw results, before opponent adjustment.
duels & clutches
local oce · 2026opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.
agent pool
available career historyother agents · 5% · 170 rounds
local event results
- txg valorant circuit 2026: march · 23 rounds · 1.09 rating
- wave oce 2026: rising tides split 2 · 307 rounds · 0.88 rating
- fortress (touch)grassroots esports 2026: series 1 qualifiers · 178 rounds · 1.03 rating
- txg valorant circuit 2026: invitational · 183 rounds · 1.08 rating
- wave oce 2026: breakwater open · 135 rounds · 1.22 rating
- ezmode turbo tuesdays 2026 · 174 rounds · 0.94 rating
- fortress (touch)grassroots esports 2026: series 2 · 92 rounds · 0.95 rating
an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.