oce valorant · ranking snapshot:
bonobo has the rare game of a player whose flexibility adds pressure instead of diluting it. cypher gives them a way to make space feel unsafe long after the first duel, while yoru and jett let them take the round by the throat when a direct answer is needed. the agent spread is useful because the underlying threat stays recognizable across all three choices.
the numbers support that impression: elite kill-death and kast figures, strong damage, and an assist rate that shows how often their fights leave something useful behind. the early lpl overtime cup appearance eventually led to the red bull campus clutch world finals, but the more important evidence is what followed at txg and across the 2026 schedule. bonobo looks dangerous without relying on one spectacular map. they keep producing the kind of mixed impact that makes a team’s options wider and an opponent’s read less certain.
match stats
local oce · 2026- combat score
- 235.3
- damage / round
- 155.4
- kills / death
- 1.32
- round involvement
- 79.1%
1,750 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.
event form
local oce · 2026one dot per event. raw results, before opponent adjustment.
duels & clutches
local oce · 2026opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.
agent pool
available career historyother agents · 29% · 1,753 rounds
local event results
- txg valorant circuit 2026: january · 139 rounds · 1.47 rating
- txg valorant circuit 2026: february · 109 rounds · 1.21 rating
- txg valorant circuit 2026: march · 156 rounds · 1.38 rating
- wave oce 2026: rising tides split 1 · 450 rounds · 1.26 rating
- wave oce 2026: rising tides split 2 · 351 rounds · 1.21 rating
- fortress (touch)grassroots esports 2026: series 1 regional finals · 279 rounds · 1.22 rating
- txg valorant circuit 2026: invitational · 266 rounds · 1.04 rating
an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.