oce valorant · ranking snapshot:
shinobu has spent enough time around local competition to make reliability the main thread. their best work arrives through involvement, survival, and the small pieces that let a controller remain useful after the first exchange. omen, viper, and brimstone keep the role firmly rooted in shaping rounds rather than chasing every duel. the damage is not a selling point, and the player can look ordinary when the surrounding structure fails to give those strengths room.
the path from the mcom open invitational to repeated challengers, wave, and fortress appearances gives them the air of a familiar regional presence. the second fortress series was the strongest landmark, and it fits a player whose value grows over a longer stretch rather than through constant fireworks. shinobu does not overwhelm a map, but they tend to remain connected to it. that makes their game more dependable than spectacular, with survival and useful follow-up doing much of the work.
match stats
local oce · 2026- combat score
- 177.9
- damage / round
- 114.9
- kills / death
- 1.06
- round involvement
- 72.8%
292 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.
event form
local oce · 2026one dot per event. raw results, before opponent adjustment.
duels & clutches
local oce · 2026opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.
agent pool
available career historyother agents · 2% · 38 rounds
local event results
- fortress (touch)grassroots esports 2026: series 1 qualifiers · 155 rounds · 0.96 rating
- fortress (touch)grassroots esports 2026: series 2 · 137 rounds · 1.09 rating
an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.