oce valorant · ranking snapshot:
zekkenfan has made a habit of returning to the local stage, from lpl pathfinder season 1 through wave oce 2026: rising tides split 2 and the fortress grassroots circuit. the most telling stretch came in the series 1 qualifiers and regional finals, where their duel-first approach found its clearest footing. jett, raze, and neon point toward a player who wants access to the fight, yet the stronger thread is not reckless entry for its own sake; it is a reasonably dependable exchange once the first contest begins.
that steadiness gives zekkenfan a useful floor, though it does not erase the gaps around it. their damage can sit in the middle even when the kill balance looks healthier, and the wider round contribution is not always as complete as the aim suggests. they are not carrying every map by force, but they can keep a team from losing its shape when the duel arrives. after several local stops, zekkenfan reads as a familiar competitor still looking for the sustained peak their best stretch hints at.
match stats
local oce · 2026- combat score
- 211.6
- damage / round
- 133.6
- kills / death
- 1.03
- round involvement
- 69.0%
828 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.
event form
local oce · 2026one dot per event. raw results, before opponent adjustment.
duels & clutches
local oce · 2026opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.
agent pool
available career historylocal event results
- wave oce 2026: rising tides split 1 · 208 rounds · 0.80 rating
- wave oce 2026: rising tides split 2 · 107 rounds · 0.97 rating
- fortress (touch)grassroots esports 2026: series 1 qualifiers · 292 rounds · 1.13 rating
- fortress (touch)grassroots esports 2026: series 1 regional finals · 147 rounds · 0.90 rating
- fortress (touch)grassroots esports 2026: series 2 · 74 rounds · 0.96 rating
an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.