oce valorant · ranking snapshot:
gon has spent much of their time around oce competition, and the latest stretch through fortress series 1 gives their career a durable local shape rather than a single flash of attention. their best quality is easy to recognise in the middle of a round: as an initiator and flex player, they can still bring a respectable amount of direct combat when the team needs more than setup. breach, sova, and fade suit a player who wants to create contact for others, but gon is not reduced to pressing buttons from the back of the action.
the trade-off is that involvement has not always survived to the end of the round. their overall conversion was modest, and the useful fighting did not consistently become lasting impact, especially across a long run of appearances. fortress series 2 stands as a recent high point, giving that persistence a satisfying marker without turning it into a breakthrough story. gon’s place here is more workmanlike than glamorous: a flexible contributor who can add teeth to a composition, while still needing cleaner follow-through to make those moments count.
match stats
local oce · 2026- combat score
- 205.1
- damage / round
- 134.9
- kills / death
- 1.00
- round involvement
- 67.7%
475 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.
event form
local oce · 2026one dot per event. raw results, before opponent adjustment.
duels & clutches
local oce · 2026opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.
agent pool
available career historyother agents · 28% · 829 rounds
local event results
- txg valorant circuit 2026: january · 76 rounds · 1.01 rating
- fortress (touch)grassroots esports 2026: series 1 qualifiers · 178 rounds · 1.02 rating
- fortress (touch)grassroots esports 2026: series 1 regional finals · 147 rounds · 0.66 rating
- fortress (touch)grassroots esports 2026: series 2 · 74 rounds · 1.22 rating
an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.