OCE/oce valorant
player rankings
19 sep 2026
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Dcey
A#43 in oce

Dcey

flex (initiator)

69.4/ 100 overallhow?

oce valorant · ranking snapshot:

dcey’s strongest calling card is the combination of flexible duties with unusually dependable finishing. initiator is the largest part of the role, but omen and deadlock broaden the picture, while their duelist share means they are not waiting for someone else to create every opening. the combination produces player who can arrive first, contribute damage, and still keep the round connected when the plan changes.

that quality came into focus at the may circuit, the clearest high point in a path that began with challengers league and continued through fortress, another challengers stage, and breakwater open. dcey’s exchange work has been especially convincing for someone carrying so many responsibilities, and the headshots add a crispness that stops the flexibility from becoming vagueness. there is no single gimmick holding this together. their value is the rare overlap between useful setup and real finishing power, a blend that gives every role switch a practical reason.

combat score
230.6
damage / round
146.1
kills / death
1.32
round involvement
79.5%

175 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40TXG Valorant Circuit 2026: May: 1.26Wave OCE 2026: Breakwater Open: 1.2330 may3 sept
wave oce 2026: breakwater open ↗3 sept · 83 rounds1.23 rating

one dot per event. raw results, before opponent adjustment.

opening fights77.8% won
21 won6 lost
clutch attempts31.3% won
5 won11 lost
kills / deaths / assists144 / 109 / 74
headshots · event average40.3%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

gekko35%457 rounds
omen14%191 rounds
deadlock14%186 rounds
iso9%125 rounds
reyna6%80 rounds
yoru5%72 rounds

other agents · 16% · 211 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.