OCE/oce valorant
player rankings
19 sep 2026
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Planko
C#329 in oce

Planko

initiator / flex

46.4/ 100 overallhow?

oce valorant · ranking snapshot:

planko has spent their time moving between initiator duties and sentinel responsibilities, which makes their career read less like a straight climb and more like a search for the right way to matter. the strongest stretch arrived around challengers 2025 stage 1, after earlier lpl appearances had established a local presence. later entries through rising tides split 1 and txg’s april circuit show that the thread did not disappear when the stage changed.

fragging has not been the headline, and the lower damage output leaves a clear limit on how much pressure planko can create alone. their value is more durable than explosive: they stay involved, survive rounds, and often keep the opening exchange from becoming a disaster. that balance has produced better clutch moments than the broader output might suggest. planko is most convincing when the round needs structure and a second chance, not when it demands a one-player takeover.

combat score
181.4
damage / round
125.7
kills / death
1.06
round involvement
79.5%

83 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40Wave OCE 2026: Rising Tides Split 1: 1.07TXG Valorant Circuit 2026: April: 1.0213 apr17 apr
txg valorant circuit 2026: april ↗17 apr · 42 rounds1.02 rating

one dot per event. raw results, before opponent adjustment.

opening fights55.6% won
5 won4 lost
clutch attempts30.0% won
3 won7 lost
kills / deaths / assists55 / 52 / 33
headshots · event average29.0%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

killjoy26%161 rounds
gekko24%148 rounds
breach19%121 rounds
fade10%60 rounds
tejo8%53 rounds
raze7%41 rounds

other agents · 7% · 43 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.