oce valorant · ranking snapshot:
hoangbao lives in the useful tension between controller and duelist. omen and brimstone ask for timing, placement, and a good sense of the whole round, while jett invites a much more immediate answer. rather than making one side disappear, that split gives them a broader way to influence a map. hoangbao can shape the conditions for a fight, then take the fight when the opening appears.
the wave proteus appearance was the clearest early landmark, and the later run through rising tides, fortress, and txg shows that it was not a lone flourish. their strongest contribution is often connective: a setup, a trade, or a well-timed piece of pressure that turns someone else’s opening into a clean round. that does not make them passive. hoangbao still brings enough direct threat to punish a loose defence. their value sits in the handoff between preparation and action, where many players are less comfortable.
match stats
local oce · 2026- combat score
- 220.3
- damage / round
- 144.9
- kills / death
- 1.17
- round involvement
- 77.1%
1,597 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.
event form
local oce · 2026one dot per event. raw results, before opponent adjustment.
duels & clutches
local oce · 2026opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.
agent pool
available career historyother agents · 18% · 438 rounds
local event results
- txg valorant circuit 2026: january · 104 rounds · 1.26 rating
- txg valorant circuit 2026: february · 131 rounds · 1.15 rating
- txg valorant circuit 2026: march · 156 rounds · 1.16 rating
- wave oce 2026: rising tides split 1 · 412 rounds · 1.20 rating
- wave oce 2026: rising tides split 2 · 351 rounds · 1.02 rating
- fortress (touch)grassroots esports 2026: series 1 regional finals · 279 rounds · 1.02 rating
- txg valorant circuit 2026: invitational · 164 rounds · 1.15 rating
an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.