OCE/oce valorant
player rankings
19 sep 2026
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Shiny
B#158 in oce

Shiny

sentinel / flex

55.9/ 100 overallhow?

oce valorant · ranking snapshot:

shiny has built a long local presence around a role that refuses to stay in one box. sentinel work gives them a base, while gekko and other flex choices let the round pull them forward when needed. their high point at game changers 2025 split 2 sits naturally inside that history: a moment when the adaptable side of their game carried real weight.

across the later game changers stages and fortress, shiny has offered more damage and better duel balance than the role label might suggest. that does not make every round theirs, and their survival has been less automatic than their damage output. still, they bring a useful contradiction to the server: the player expected to hold the flank can also arrive with enough force to bend the next fight.

combat score
222.4
damage / round
149.2
kills / death
1.15
round involvement
70.6%

986 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40Game Changers 2026: Oceania Split 1: 1.16Game Changers 2026: Oceania Split 2: 1.10Fortress (touch)Grassroots Esports 2026: Series 2: 0.8822 apr12 sept

one dot per event. raw results, before opponent adjustment.

opening fights54.4% won
124 won104 lost
clutch attempts14.0% won
18 won111 lost
kills / deaths / assists784 / 679 / 189
headshots · event average33.3%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

vyse26%728 rounds
gekko22%613 rounds
cypher14%401 rounds
viper13%373 rounds
chamber7%205 rounds
killjoy6%169 rounds

other agents · 10% · 281 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.