OCE/oce valorant
player rankings
19 sep 2026
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OLDERGREG
C#344 in oce

OLDERGREG

primary initiator

45.7/ 100 overallhow?

oce valorant · ranking snapshot:

oldergreg’s game reads as an initiator’s attempt to stay useful after the opening idea has passed. sova, fade, and tejo place them in the information-heavy part of the fight, but their value is not limited to sending utility forward. they survive enough exchanges to remain involved, and when a round gets thin, their clutch conversion has offered a relative lift. it is a game built around finding a second chance rather than dominating the first contact.

that shape was visible at lpl pathfinder season 3 and became more pronounced at rising tides split 1, the standout point in their appearances. the fragging has been restrained, so the praise belongs with the rounds they keep alive and the moments they convert under pressure. oldergreg can matter without turning every attack into a highlight; their better sequences come when information, survival, and a late decision line up. what remains is making that usefulness arrive with more regular damage.

combat score
173.0
damage / round
125.5
kills / death
0.84
round involvement
71.0%

189 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40Wave OCE 2026: Rising Tides Split 1: 0.938 apr
wave oce 2026: rising tides split 1 ↗8 apr · 189 rounds0.93 rating

one dot per event. raw results, before opponent adjustment.

opening fights43.5% won
10 won13 lost
clutch attempts21.7% won
5 won18 lost
kills / deaths / assists109 / 129 / 55
headshots · event average22.0%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

sova35%145 rounds
fade33%137 rounds
tejo27%111 rounds
omen4%17 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.