oce valorant · ranking snapshot:
reaa has already shown a knack for turning a difficult round into a winnable one, with their best moments arriving when the fight has narrowed and every elimination matters. that clutch touch gives their attacking game a useful edge, even if it has not yet lifted every performance into the same range. as a primary duelist, they take on the job of opening space with neon, phoenix, or jett, but the results have been mixed rather than overwhelming. there is real combat value here; it simply needs to arrive more consistently across the map and across the match.
their most notable rise came during game changers split 2, following an earlier landmark in split 1. that stretch gives reaa a clear high point in a short but busy 2026 run. since then, wave’s breakwater open and fortress touchgrass series 2 have kept them in the local conversation without turning the flashes of promise into a settled reputation. reaa is still introducing their game: dangerous when the round gives them a clean fight, less convincing when they must manufacture impact from thin air.
match stats
local oce · 2026- combat score
- 228.5
- damage / round
- 146.1
- kills / death
- 1.02
- round involvement
- 69.8%
690 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.
event form
local oce · 2026one dot per event. raw results, before opponent adjustment.
duels & clutches
local oce · 2026opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.
agent pool
available career historylocal event results
- game changers 2026: oceania split 1 · 312 rounds · 1.02 rating
- game changers 2026: oceania split 2 · 256 rounds · 1.14 rating
- wave oce 2026: breakwater open · 40 rounds · 0.65 rating
- fortress (touch)grassroots esports 2026: series 2 · 82 rounds · 0.90 rating
an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.