oce valorant · ranking snapshot:
pe y k s? no, peyks’s most convincing trait is the ability to put damage on the board without needing every round to become a full-speed duel. that supporting strength gives their neon-heavy game a solid floor: the pressure is real, and the exchanges usually leave something behind for the team. omen and reyna add a little shape around the edges, but the main thread remains direct combat with enough variety to avoid becoming one-note.
that quality surfaced most clearly around the april circuit, a high point in a run that also reaches back to the oce showdown and forward through the wave appearances. peyks has built a respectable local presence rather than appearing as a single burst of form. the finishing remains mixed, and not every aggressive choice becomes a round-winning one, but the damage arrives often enough to matter. this is a duelist with a dependable engine, still looking for the cleaner conversion that would make the landmark feel like a launchpad.
match stats
local oce · 2026- combat score
- 225.3
- damage / round
- 146.1
- kills / death
- 1.03
- round involvement
- 69.4%
417 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.
event form
local oce · 2026one dot per event. raw results, before opponent adjustment.
duels & clutches
local oce · 2026opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.
agent pool
available career historyother agents · 6% · 45 rounds
local event results
- wave oce 2026: rising tides split 1 · 191 rounds · 0.99 rating
- txg valorant circuit 2026: april · 34 rounds · 1.34 rating
- wave oce 2026: rising tides split 2 · 192 rounds · 0.95 rating
an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.