OCE/oce valorant
player rankings
19 sep 2026
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Hazz
B#176 in oce

Hazz

initiator / flex

54.6/ 100 overallhow?

oce valorant · ranking snapshot:

hazz has a knack for making initiator work count beyond the first piece of utility. their rounds are built around involvement, survival, and giving teammates something actionable to play from, with fade, sova, and tejo covering different shades of that job. the fragging sits in the middle rather than carrying the whole picture, but hazz’s contribution does not disappear when the opening fight is over. there is value in being present for the second move as well as the first.

the clearest lift came at txg valorant circuit 2026: march, after the early marker of oce showdown had established their place in the local circuit. wave oce 2026 and the later grassroots qualifiers then extended that thread instead of replacing it. hazz comes across as an initiator whose best rounds are communal without becoming anonymous. they help turns develop, stay alive often enough to see those turns through, and leave a stronger impression when the match asks for more than one clean engagement.

combat score
196.3
damage / round
128.2
kills / death
0.96
round involvement
71.8%

601 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40TXG Valorant Circuit 2026: March: 1.25Wave OCE 2026: Rising Tides Split 1: 0.95Fortress (touch)Grassroots Esports 2026: Series 1 Qualifiers: 0.8914 mar24 may

one dot per event. raw results, before opponent adjustment.

opening fights57.1% won
52 won39 lost
clutch attempts8.6% won
5 won53 lost
kills / deaths / assists409 / 424 / 217
headshots · event average25.3%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

fade30%285 rounds
sova21%192 rounds
skye14%129 rounds
tejo14%129 rounds
omen13%122 rounds
viper2%23 rounds

other agents · 6% · 56 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.