OCE/oce valorant
player rankings
19 sep 2026
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Densi
C#289 in oce

Densi

controller / flex

48.5/ 100 overallhow?

oce valorant · ranking snapshot:

densi has built a long local presence around the controller role, and their most useful rounds are often the ones that let everyone else act with better timing. omen, astra and brimstone form the core, with occasional flexing that keeps the shape from becoming too rigid. the fragging return is limited, and direct damage has not been the calling card. what does travel through the round is involvement: assists, survival and small pieces of coordination that keep a team from losing its structure too early.

their high point came at challengers stage 1, before a steady run through later wave, circuit and qualifier appearances. that history gives densi the air of a familiar local presence rather than a sudden arrival. they can make a round more playable without taking it over, which is both their strength and their ceiling. the contribution is genuine, but it belongs to the connective tissue of a team more than its headline reel.

combat score
160.5
damage / round
106.1
kills / death
0.81
round involvement
69.9%

666 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.400.901.40TXG Valorant Circuit 2026: March: 0.74Wave OCE 2026: Rising Tides Split 1: 0.94Wave OCE 2026: Rising Tides Split 2: 0.50Fortress (touch)Grassroots Esports 2026: Series 1 Qualifiers: 1.2114 mar23 may

one dot per event. raw results, before opponent adjustment.

opening fights43.1% won
31 won41 lost
clutch attempts19.2% won
15 won63 lost
kills / deaths / assists366 / 451 / 250
headshots · event average25.4%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

omen31%321 rounds
astra14%150 rounds
brimstone12%122 rounds
deadlock12%121 rounds
breach8%87 rounds
tejo6%59 rounds

other agents · 18% · 190 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.