OCE/oce valorant
player rankings
19 sep 2026
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rare
D#492 in oce

rare

controller / flex

37.7/ 100 overallhow?

oce valorant · ranking snapshot:

rare’s game is built around a real tension: most of their work sits in controller territory, yet a substantial share leans toward initiator duties. that makes omen, tejo, and astra an entertaining trio on paper, with each agent asking for a different kind of influence over the round. their run through four appearances has one clear peak in the exsto athena series, giving the timeline a lift without disguising how uneven the broader output has been.

the controller side offers a sensible home, but the flex identity has not yet produced much pressure in the numbers that matter most. their headshot rate and clutch conversion stand out as relative bright spots, though neither should be mistaken for sustained dominance. rare is still working out how to turn occasional sharp moments into a dependable contribution, and that unresolved contrast is the most distinctive thing about their current chapter.

combat score
163.0
damage / round
108.9
kills / death
0.71
round involvement
62.0%

164 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40Game Changers 2026: Oceania Split 1: 0.8129 mar
game changers 2026: oceania split 1 ↗29 mar · 164 rounds0.81 rating

one dot per event. raw results, before opponent adjustment.

opening fights58.8% won
10 won7 lost
clutch attempts16.7% won
7 won35 lost
kills / deaths / assists91 / 128 / 49
headshots · event average35.0%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

omen35%278 rounds
tejo34%267 rounds
astra17%138 rounds
sova6%44 rounds
killjoy2%17 rounds
brimstone2%15 rounds

other agents · 4% · 30 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.