OCE/oce valorant
player rankings
19 sep 2026
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Aaryan14
D#507 in oce

Aaryan14

flex (initiator / controller)

36.2/ 100 overallhow?

oce valorant · ranking snapshot:

aaryan14 lives in the useful tension between initiator and controller, shifting from fade or sova into omen without ever settling into one neat label. their run from the 2025 oceania stages through touchgrass and into later 2026 qualifiers gives that flexibility some personality: the roles change, but the impact remains restrained. the better stretches came from staying involved and preserving a workable kill-death balance, even when the damage output did not keep pace.

together, that creates player who can help a round retain its shape without reliably taking it over. aaryan14’s value is clearest when the team needs a missing piece filled, though that adaptability has not yet become a dependable source of pressure. the long sequence of appearances gives them a recognizable place in the local circuit, but what remains is turning broad utility into more decisive moments.

combat score
166.6
damage / round
115.2
kills / death
0.85
round involvement
68.1%

301 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.400.901.40Wave OCE 2026: Rising Tides Split 2: 0.67Fortress (touch)Grassroots Esports 2026: Series 1 Qualifiers: 0.93TXG Valorant Circuit 2026: Invitational: 0.586 may24 july
txg valorant circuit 2026: invitational ↗24 july · 56 rounds0.58 rating

one dot per event. raw results, before opponent adjustment.

opening fights30.6% won
11 won25 lost
clutch attempts9.7% won
3 won28 lost
kills / deaths / assists182 / 215 / 63
headshots · event average29.0%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

fade22%118 rounds
omen21%113 rounds
sova15%80 rounds
vyse9%48 rounds
viper7%39 rounds
raze6%34 rounds

other agents · 19% · 100 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.