OCE/oce valorant
player rankings
19 sep 2026
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Jadyboy
E#570 in oce

Jadyboy

initiator / flex

28.3/ 100 overallhow?

oce valorant · ranking snapshot:

jadyboy’s record is built from two different kinds of invitation. breach and skye put them in the round early, asking for a stun, a flash, or a read that lets someone else move first. phoenix offers the opposite temptation: take the opening personally and make the fight belong to them. that second mode appeared in challengers oceania stage 1 and again through rising tides split 1, but the extra aggression did not bring enough kills or damage to become a dependable answer.

the more honest picture is a player who keeps reaching for the right kind of responsibility without yet making either version pay. their initiator work can point a round toward contact, while phoenix can pull them toward contact themselves, but neither has produced sustained control. the team results remain light as well. jadyboy has a clear instinct for changing the terms of an engagement; the missing piece is making one of those terms work repeatedly enough to matter.

combat score
102.0
damage / round
68.2
kills / death
0.39
round involvement
52.0%

81 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.200.801.40Wave OCE 2026: Rising Tides Split 1: 0.377 apr
wave oce 2026: rising tides split 1 ↗7 apr · 81 rounds0.37 rating

one dot per event. raw results, before opponent adjustment.

opening fights17.6% won
3 won14 lost
clutch attempts7.7% won
1 won12 lost
kills / deaths / assists30 / 76 / 14
headshots · event average22.0%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

breach43%48 rounds
phoenix41%45 rounds
skye16%18 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.