OCE/oce valorant
player rankings
19 sep 2026
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frosted
B#232 in oce

frosted

primary duelist

52.0/ 100 overallhow?

oce valorant · ranking snapshot:

frosted’s appearance at rising tides split 1 introduced a duelist whose first contact carries real authority. neon and jett give them two different forms of entry, but both suit a player willing to take the round by its fastest route. their opening exchanges and combat output were the clearest signs of quality, producing the strongest kind of pressure a primary duelist can offer without needing elaborate decoration. the earlier challengers stage gives that showing a useful lead-in rather than making it feel detached from the rest of their path.

there is a cost to that style. frosted can create immediate damage, yet the round involvement after the first clash is less reliable, and a missed entry can leave the rest of the plan short on momentum. that limitation deserves space beside the praise because duelists are judged by what their aggression unlocks, not only by how dramatic the first move looks. still, when neon or jett finds the right lane, frosted gives a team a genuine chance to seize the round early.

combat score
255.0
damage / round
151.6
kills / death
1.04
round involvement
68.0%

81 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40Wave OCE 2026: Rising Tides Split 1: 1.137 apr
wave oce 2026: rising tides split 1 ↗7 apr · 81 rounds1.13 rating

one dot per event. raw results, before opponent adjustment.

opening fights66.7% won
12 won6 lost
clutch attempts13.6% won
3 won19 lost
kills / deaths / assists73 / 70 / 9
headshots · event average16.0%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

neon71%79 rounds
jett29%32 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.