OCE/oce valorant
player rankings
19 sep 2026
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izee
D#562 in oce

izee

initiator / flex

31.3/ 100 overallhow?

oce valorant · ranking snapshot:

izee’s current shape is split between initiator work and sentinel duty, with tejo and sova on one side of the picture and killjoy on the other. that is an unusual enough contrast to give the player a recognizable outline, though it has not yet produced much individual or team impact. their first landmark came at challengers oceania stage 1 in 2025, followed by rising tides split 1 in 2026.

there is useful range in being able to move from information and entry support into a more planted defensive job, but range alone does not make the rounds land. izee’s output has remained modest, and the utility responsibilities have not been enough to hide the lack of dependable finishing power. the encouraging possibility is that the split roles could become complementary rather than interchangeable: gather the opening, support the move, then hold what was won. for now, izee is a straightforward introduction to a player still searching for a role mix that turns flexibility into actual influence.

combat score
121.0
damage / round
88.2
kills / death
0.35
round involvement
56.0%

81 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.400.901.40Wave OCE 2026: Rising Tides Split 1: 0.427 apr
wave oce 2026: rising tides split 1 ↗7 apr · 81 rounds0.42 rating

one dot per event. raw results, before opponent adjustment.

opening fights25.0% won
2 won6 lost
clutch attempts7.7% won
1 won12 lost
kills / deaths / assists26 / 75 / 18
headshots · event average15.0%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

tejo49%48 rounds
killjoy38%37 rounds
sova13%13 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.