oce valorant · ranking snapshot:
centch’s recent high point came at challengers oceania stage 2, and it stands apart from the surrounding stretch because their sentinel identity looked more settled there. the role asks for territory, timing, and a willingness to let the round develop around placed pressure; centch’s best work in that period gave those ingredients a clearer shape than the earlier stage had shown.
the move into rising tides split 2 keeps the comparison alive. on vyse, chamber, and killjoy, they can also bend toward a duel when the composition demands it, but that flexibility has not always produced a large individual imprint. the ordinary result is more even: useful presence, middling fight output, and some rounds where their influence is difficult to separate from the team’s wider structure. centch’s story is therefore not a grand return, but a recent peak that showed a more convincing version of the player they can be.
match stats
local oce · 2026- combat score
- 197.0
- damage / round
- 132.7
- kills / death
- 1.01
- round involvement
- 67.0%
487 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.
event form
local oce · 2026one dot per event. raw results, before opponent adjustment.
duels & clutches
local oce · 2026opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.
agent pool
available career historyother agents · 14% · 141 rounds
local event results
- wave oce 2026: rising tides split 2 · 487 rounds · 0.95 rating
an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.