OCE/oce valorant
player rankings
19 sep 2026
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YyuTin
B#193 in oce

YyuTin

duelist / flex

53.6/ 100 overallhow?

oce valorant · ranking snapshot:

yyutin brings a duelist’s instincts with a little more connective tissue than pure entry play. neon and raze point toward speed and contact, while omen gives them a way to influence the round before the first dash. their assists stand out because the player is not simply charging ahead alone; they can help turn an opening collision into something the team can use.

the route from challengers 2025: oceania stage 2 through fortress qualifiers, txg, and wave oce 2026: breakwater open has an uneven middle but a clear recent peak. yyutin’s attacking output is good enough to reward direct praise, even if the overall impact remains less complete than the best duelists. they are at their most interesting when aggression and cooperation arrive together. the latest landmark gives that combination a proper scene, while the unfinished work is making it appear before and after the highlight exchange.

combat score
207.6
damage / round
128.4
kills / death
0.97
round involvement
70.3%

202 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40Fortress (touch)Grassroots Esports 2026: Series 1 Qualifiers: 0.68TXG Valorant Circuit 2026: May: 0.92Wave OCE 2026: Breakwater Open: 1.0023 may16 sept
wave oce 2026: breakwater open ↗16 sept · 77 rounds1.00 rating

one dot per event. raw results, before opponent adjustment.

opening fights51.7% won
30 won28 lost
clutch attempts0.0% won
0 won4 lost
kills / deaths / assists145 / 149 / 57
headshots · event average23.2%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts. clutch records are incomplete for this player.

neon57%617 rounds
omen17%178 rounds
raze8%84 rounds
viper6%65 rounds
jett6%62 rounds
killjoy5%50 rounds

other agents · 2% · 21 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.