OCE/oce valorant
player rankings
19 sep 2026
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Zorba
D#561 in oce

Zorba

initiator / flex

31.4/ 100 overallhow?

oce valorant · ranking snapshot:

zorba’s path runs from challengers oceania stage 2 in 2025 to rising tides split 2 the following year, giving their appearances a small but clear bridge between seasons. most of the role share sits with initiator work, while neon adds a more forceful edge to the occasional duelist shift. that combination suggests a player who can help a push begin and sometimes try to be the one who breaks it open.

so far, the aggression has not translated into much reliable impact. the fights have been too light in total to make the faster choices feel like a complete identity, and the utility side has not fully compensated for that gap. zorba’s place here is therefore less about a hidden carry gear and more about a player still looking for the right balance between creating an opening and surviving long enough to use it. the two appearances give them a starting point, but what remains is making the initiative produce something tangible for the team.

combat score
135.0
damage / round
87.8
kills / death
0.56
round involvement
60.0%

103 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40Wave OCE 2026: Rising Tides Split 2: 0.615 may
wave oce 2026: rising tides split 2 ↗5 may · 103 rounds0.61 rating

one dot per event. raw results, before opponent adjustment.

opening fights44.4% won
8 won10 lost
clutch attempts0.0% won
0 won10 lost
kills / deaths / assists47 / 84 / 27
headshots · event average26.0%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

fade60%84 rounds
neon15%21 rounds
skye13%19 rounds
yoru12%17 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.