OCE/oce valorant
player rankings
19 sep 2026
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DremaShima
B#230 in oce

DremaShima

primary sentinel

52.1/ 100 overallhow?

oce valorant · ranking snapshot:

dremashima’s game is built almost entirely around sentinel work, and their best detail is accuracy under pressure. killjoy, vyse, and chamber all reward preparation, but the important part is what happens when the round stops following the setup. their headshot rate and clutch conversion point to someone capable of finding a clean answer late, even when the larger performance has not always carried the same weight. that contrast gives their run a more interesting shape than a simple anchor story.

the high point arrived at the txg invitational, after appearances in challengers 2025 and fortress qualifiers. dremashima can create useful moments from the back half of a round, yet their overall involvement is not consistently high, and some rounds pass with limited influence. that matters for a sentinel whose value depends on more than surviving until the end. there is a precise, occasionally clutch player here, but from here, they need to turning those isolated strengths into steadier presence.

combat score
208.2
damage / round
140.1
kills / death
1.00
round involvement
65.2%

151 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40Fortress (touch)Grassroots Esports 2026: Series 1 Qualifiers: 1.00TXG Valorant Circuit 2026: Invitational: 1.086 june26 july
txg valorant circuit 2026: invitational ↗26 july · 40 rounds1.08 rating

one dot per event. raw results, before opponent adjustment.

opening fights39.4% won
13 won20 lost
clutch attempts22.2% won
6 won21 lost
kills / deaths / assists108 / 108 / 22
headshots · event average34.4%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

killjoy37%66 rounds
vyse25%45 rounds
chamber22%40 rounds
yoru9%16 rounds
raze7%13 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.