OCE/oce valorant
player rankings
19 sep 2026
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jvadee
D#557 in oce

jvadee

flex (initiator)

32.1/ 100 overallhow?

oce valorant · ranking snapshot:

jvadee has shown more force in individual damage than their final results usually reveal. the difference is modest, but it gives their low-ranked game some substance: there are rounds where the pressure is real even when it does not become a dependable advantage. their run connects game changers oceania split 2 in 2025 with the 2026 split, rising tides, and another game changers appearance, making this a returning presence rather than a single isolated entry.

the role is flexible across initiator, controller, sentinel, and occasional duelist work, though that range has not produced a settled source of impact. raze and omen are the clearest signs of forward intent, while killjoy points to a more measured contribution. jvadee’s problem is not a total lack of fight; it is that the useful damage arrives too unevenly to define a match. the career line has continuity, but the delivered results still lag behind the promise of the engagements.

combat score
167.3
damage / round
115.0
kills / death
0.72
round involvement
65.3%

392 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40Game Changers 2026: Oceania Split 1: 0.86Wave OCE 2026: Rising Tides Split 2: 0.86Game Changers 2026: Oceania Split 2: 0.8129 mar18 june
game changers 2026: oceania split 2 ↗18 june · 123 rounds0.81 rating

one dot per event. raw results, before opponent adjustment.

opening fights50.0% won
19 won19 lost
clutch attempts15.4% won
10 won55 lost
kills / deaths / assists217 / 301 / 124
headshots · event average27.8%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

raze19%96 rounds
omen18%90 rounds
killjoy15%75 rounds
breach13%67 rounds
skye11%58 rounds
sova11%55 rounds

other agents · 13% · 68 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.