OCE/oce valorant
player rankings
19 sep 2026
← tier list
Xero
D#515 in oce

Xero

duelist / flex

35.4/ 100 overallhow?

oce valorant · ranking snapshot:

xero’s first appearances came through game changers oceania, with split 2 in 2025 followed by split 1 in 2026. that return gives their path a simple continuity, while the role itself stays split between phoenix-led duelist pressure and fade or gekko utility. the brighter pieces are a cleaner headshot share and a workable kill-death balance, but neither has become reliable enough to lift the wider fighting results.

their game is therefore more about flashes than control. xero can find a clean finish and remain involved in a round, yet the overall damage, survival, and conversion still sit below what the aggressive side of the role demands. coming back into the same regional lane adds some familiarity, though what remains is turning that familiarity into repeatable pressure rather than another isolated burst. xero has a foundation, but not a finished identity.

combat score
181.0
damage / round
118.8
kills / death
0.80
round involvement
58.0%

360 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40Game Changers 2026: Oceania Split 1: 0.7716 apr
game changers 2026: oceania split 1 ↗16 apr · 360 rounds0.77 rating

one dot per event. raw results, before opponent adjustment.

opening fights42.6% won
46 won62 lost
clutch attempts14.8% won
4 won23 lost
kills / deaths / assists227 / 285 / 59
headshots · event average43.0%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

phoenix41%259 rounds
fade15%98 rounds
gekko12%77 rounds
sova9%60 rounds
jett6%41 rounds
raze6%38 rounds

other agents · 10% · 62 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.