OCE/oce valorant
player rankings
19 sep 2026
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Ruby
D#478 in oce

Ruby

primary sentinel

38.8/ 100 overallhow?

oce valorant · ranking snapshot:

ruby’s game is built around holding ground and making the defensive half matter, with cypher and chamber doing most of the work. there is a modest edge in their combat output for this level, and their kill-death balance gives the sentinel role a little more bite than the broader results suggest. that does not make them a major fragging presence; the delivery remains below what a team would want from a player asked to anchor important space.

their clearest landmark came at game changers 2025: oceania split 2, followed by another appearance in the next split. that early high point gives ruby a definite place in this group: a defensive specialist whose best rounds can add shape to a map, even when the full match slips away. they are not built around constant forward pressure. their value is more practical, arriving in the moments when a held angle or well-timed trap keeps a round from collapsing.

combat score
183.0
damage / round
116.7
kills / death
0.82
round involvement
55.0%

172 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40Game Changers 2026: Oceania Split 1: 0.8829 mar
game changers 2026: oceania split 1 ↗29 mar · 172 rounds0.88 rating

one dot per event. raw results, before opponent adjustment.

opening fights51.4% won
18 won17 lost
clutch attempts8.8% won
3 won31 lost
kills / deaths / assists109 / 133 / 24
headshots · event average25.0%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

cypher37%151 rounds
chamber25%100 rounds
phoenix16%64 rounds
vyse12%49 rounds
killjoy10%41 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.