oce valorant · ranking snapshot:
xiaoxin’s game at txg valorant circuit march is easy to recognise: take the duelist assignment and make the first fight carry real weight. jett, neon, and raze all point toward forward motion, but the stronger clue is the quality of the aim behind it. their damage and combat output give the appearance a confident edge, while the headshots show that the aggression is not entirely dependent on spraying through trouble.
there is a limit to the picture. xiaoxin does not remain involved in every round, so the impact can arrive in sharp bursts rather than a constant stream. that makes march read as an uneven sequence with one especially persuasive peak, not a claim of total control. their earlier challengers appearance adds a little continuity, but the main impression is still direct and specific: xiaoxin can make a duel look decisive, then needs the round to keep offering chances.
match stats
local oce · 2026- combat score
- 226.0
- damage / round
- 149.9
- kills / death
- 1.03
- round involvement
- 67.0%
93 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.
event form
local oce · 2026one dot per event. raw results, before opponent adjustment.
duels & clutches
local oce · 2026opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.
agent pool
available career historylocal event results
- txg valorant circuit 2026: march · 93 rounds · 1.03 rating
an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.