OCE/oce valorant
player rankings
19 sep 2026
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Phantaminium
B#172 in oce

Phantaminium

initiator / flex

55.0/ 100 overallhow?

oce valorant · ranking snapshot:

phantaminium’s game is built around making initiator work carry real bite. sova and fade place them in the information lane, but raze keeps the door open for a more direct answer when the round needs one. the strongest early marker came at wave proteus, and later appearances through txg and fortress showed that the attacking edge was not a one-night trick. they can gather the round’s shape, then arrive with enough force to matter inside it.

that force is also where the main qualification sits. phantaminium’s damage and combat output are good enough to make their duelist share meaningful, while clutch conversion adds another reason not to count them out late. yet their overall round retention is less dependable, so the impact can arrive in bursts rather than remain present from start to finish. put together, it becomes player with a sturdy ceiling and an uneven floor. when the read is right, phantaminium turns information into action quickly; when it is not, the round can move on without them.

combat score
220.8
damage / round
149.5
kills / death
1.01
round involvement
63.8%

348 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40TXG Valorant Circuit 2026: May: 1.01Fortress (touch)Grassroots Esports 2026: Series 1 Qualifiers: 0.9631 may7 june

one dot per event. raw results, before opponent adjustment.

opening fights50.0% won
52 won52 lost
clutch attempts18.5% won
5 won22 lost
kills / deaths / assists266 / 264 / 65
headshots · event average22.6%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

sova32%260 rounds
fade24%197 rounds
raze17%137 rounds
killjoy12%100 rounds
phoenix9%72 rounds
chamber5%39 rounds

other agents · 2% · 20 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.