OCE/oce valorant
player rankings
19 sep 2026
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LoFi
C#333 in oce

LoFi

flex (duelist / initiator)

46.3/ 100 overallhow?

oce valorant · ranking snapshot:

lofi’s identity sits on a clean fault line between duelist and initiator. yoru and fade ask for very different kinds of courage, while sova adds a more practical route into the round. the txg valorant cup introduced that contrast, and the january circuit became the high point before february extended the thread. their appearances have been concentrated, but the role itself gives the player a distinct way to be useful.

lofi has not produced much sustained damage, so the aggressive label needs some restraint. the better sign is the opening exchange: they have been more capable of finding a favourable first duel than the rest of the output would imply. that can create momentum, though it has not always translated into a full round advantage. lofi is still a flexible piece rather than a settled star, with the most promising moments arriving when the first move is clean and the follow-through is available.

combat score
183.8
damage / round
125.6
kills / death
0.86
round involvement
69.2%

88 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40TXG Valorant Circuit 2026: January: 1.11TXG Valorant Circuit 2026: February: 0.6516 jan13 feb
txg valorant circuit 2026: february ↗13 feb · 46 rounds0.65 rating

one dot per event. raw results, before opponent adjustment.

opening fights66.7% won
12 won6 lost
clutch attempts9.1% won
1 won10 lost
kills / deaths / assists57 / 66 / 21
headshots · event average30.0%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

yoru52%65 rounds
fade31%39 rounds
sova16%20 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.