OCE/oce valorant
player rankings
19 sep 2026
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Joyboi
C#410 in oce

Joyboi

primary initiator

43.2/ 100 overallhow?

oce valorant · ranking snapshot:

joyboi’s game announces itself through useful contact. as a primary initiator, they are willing to turn information into a fight instead of treating setup work as the whole assignment. the damage is respectable for the role, and their best moments come when a gathered read becomes immediate pressure. sova and fade fit that approach, while raze adds a more direct answer when the round needs someone to step forward.

this path starts with predator league oceania before moving into wave’s rising tides split 1, where joyboi reached their clearest early landmark. that leaves not a portrait of a dominant fragger; their combat contribution can be effective without controlling the map. utility remains an important part of the package, especially when the opening plan survives contact. joyboi belongs in the conversation as an initiator learning how much force to add after the first piece of information arrives.

combat score
193.0
damage / round
128.2
kills / death
0.91
round involvement
69.0%

198 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40Wave OCE 2026: Rising Tides Split 1: 0.988 apr
wave oce 2026: rising tides split 1 ↗8 apr · 198 rounds0.98 rating

one dot per event. raw results, before opponent adjustment.

opening fights55.0% won
22 won18 lost
clutch attempts15.6% won
5 won27 lost
kills / deaths / assists128 / 140 / 62
headshots · event average21.0%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

sova56%122 rounds
fade28%62 rounds
raze8%18 rounds
veto8%17 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.