OCE/oce valorant
player rankings
19 sep 2026
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cruzz
D#460 in oce

cruzz

controller / flex

40.0/ 100 overallhow?

oce valorant · ranking snapshot:

cruzz has spent their stretch moving between controller duties and initiator work, which gives the game a useful split personality. omen and brimstone offer the structure, fade offers a way to step into the action, and their strongest contribution has been staying involved rather than piling up damage. they have survived and assisted often enough to matter around the edges, but the fragging has not consistently carried the round. that distinction matters when the team context is already giving them little room for error.

the clearest peak came in the fortress qualifiers, after appearances across predator league and both rising tides splits. it was not a transformation into a star turn; it was a stretch where the supporting pieces connected more cleanly. cruzz can keep a round supplied with useful presence, then lose influence when direct fights decide everything. their story is a long local thread with one brighter bend, built more on participation than force.

combat score
177.9
damage / round
117.3
kills / death
0.87
round involvement
73.7%

345 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40Wave OCE 2026: Rising Tides Split 1: 0.89Wave OCE 2026: Rising Tides Split 2: 0.98Fortress (touch)Grassroots Esports 2026: Series 1 Qualifiers: 1.158 apr22 may

one dot per event. raw results, before opponent adjustment.

opening fights46.7% won
21 won24 lost
clutch attempts15.8% won
6 won32 lost
kills / deaths / assists206 / 237 / 145
headshots · event average25.7%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

omen53%195 rounds
brimstone12%45 rounds
fade12%43 rounds
tejo11%41 rounds
breach7%26 rounds
gekko6%21 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.