OCE/oce valorant
player rankings
19 sep 2026
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teasohot
A#60 in oce

teasohot

flex (duelist / sentinel)

66.1/ 100 overallhow?

oce valorant · ranking snapshot:

teasohot brings an unusual split to the server: part duelist, part sentinel, with raze and vyse pulling their game in opposite directions. that contrast is not just a label; it gives their best stretch a distinct shape, as they found ways to create pressure without abandoning the slower responsibilities of holding ground. the early predator league landmark put their name into wider local circulation, but the real lift arrived through the fortress qualifiers, where their attacking instincts finally carried proper weight.

since then, the results have kept them in the conversation through a busy run of local appearances, including breakwater open and new dawn. their headshots add a sharp edge, while their overall round involvement is less overwhelming than the aim moments suggest. teasohot can take space with conviction, yet their strongest value comes when that aggression is paired with sensible anchoring. they are not a pure entry specialist or a locked-in sentinel; they are more interesting in the overlap, where a sudden swing can come from the player everyone expected to be watching the flank.

combat score
230.5
damage / round
151.3
kills / death
1.20
round involvement
69.8%

914 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.101.60TXG Valorant Circuit 2026: February: 0.61Wave OCE 2026: Rising Tides Split 1: 1.07TXG Valorant Circuit 2026: April: 1.05Wave OCE 2026: Rising Tides Split 2: 1.08TXG Valorant Circuit 2026: May: 0.98Fortress (touch)Grassroots Esports 2026: Series 1 Qualifiers: 1.56Road 2 Invitational 2026: 1.01Wave OCE 2026: Breakwater Open: 1.16R2 New Dawn 2026: 1.0213 feb8 sept
r2 new dawn 2026 ↗8 sept · 57 rounds1.02 rating

one dot per event. raw results, before opponent adjustment.

opening fights52.3% won
81 won74 lost
clutch attempts12.3% won
17 won121 lost
kills / deaths / assists759 / 631 / 175
headshots · event average32.2%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

vyse29%272 rounds
raze23%216 rounds
waylay12%112 rounds
neon11%98 rounds
chamber8%77 rounds
killjoy6%56 rounds

other agents · 11% · 98 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.