OCE/oce valorant
player rankings
19 sep 2026
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origin
D#545 in oce

origin

sentinel / flex

33.4/ 100 overallhow?

oce valorant · ranking snapshot:

origin has spent the year moving between sentinel structure and controller influence, with the april txg circuit appearance standing as the clearest peak in a seven-event path. their recent run reaches from rising tides split 2 to the breakwater open and a later grassroots series, so there is a steady local presence behind the name. the delivered impact has been modest, especially in round survival, but their fights have not been wholly one-sided. opening exchanges and overall kill balance offer a relative lift without turning origin into a major finisher.

viper, chamber, and killjoy point to a player who can either shape the map or anchor a position, and that choice gives their game more texture than a single-role label would. the problem is consistency: useful first contact does not always become a completed round, and control does not always last long enough to matter. still, the april appearance gives the season a recognisable high point. origin’s place here is that of a recurring hybrid, trying to make defensive preparation and opportunistic aggression cooperate.

combat score
188.5
damage / round
125.4
kills / death
0.84
round involvement
64.2%

624 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.200.801.40TXG Valorant Circuit 2026: January: 0.23Wave OCE 2026: Rising Tides Split 1: 0.86TXG Valorant Circuit 2026: April: 1.17Wave OCE 2026: Rising Tides Split 2: 0.76Fortress (touch)Grassroots Esports 2026: Series 1 Qualifiers: 1.14Wave OCE 2026: Breakwater Open: 0.67Fortress (touch)Grassroots Esports 2026: Series 2: 0.8116 jan12 sept

one dot per event. raw results, before opponent adjustment.

opening fights53.3% won
65 won57 lost
clutch attempts19.1% won
18 won76 lost
kills / deaths / assists406 / 485 / 109
headshots · event average28.4%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

viper30%190 rounds
chamber27%171 rounds
killjoy21%133 rounds
vyse10%62 rounds
yoru6%36 rounds
miks3%17 rounds

other agents · 2% · 15 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.