OCE/oce valorant
player rankings
19 sep 2026
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Rendezvous
C#356 in oce

Rendezvous

primary duelist

45.5/ 100 overallhow?

oce valorant · ranking snapshot:

rendezvous arrives as a duelist whose path has already taken two distinct shapes. their first landmark came with txg in january, then r2 new dawn supplied the sharper moment later in the year. that arc gives their game a sense of forward motion, even if the results have not yet matched the ambition of neon, raze, and chamber. they are willing to take the round into their own hands, but the damage and survival needed to make those choices count have often been missing.

the interesting part is the gap between intent and delivery. rendezvous is not being introduced as a finished entry specialist or a reliable closer; their value currently rests in trying to create openings before the round slips away. from here, they need to less about adding another explosive idea and more about making the first one matter. there is a player here looking for a repeatable way to turn speed into consequence.

combat score
157.0
damage / round
102.9
kills / death
0.63
round involvement
49.2%

105 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.400.901.40TXG Valorant Circuit 2026: January: 0.56R2 New Dawn 2026: 0.7816 jan18 sept
r2 new dawn 2026 ↗18 sept · 71 rounds0.78 rating

one dot per event. raw results, before opponent adjustment.

opening fights36.0% won
9 won16 lost
clutch attempts5.9% won
1 won16 lost
kills / deaths / assists55 / 87 / 13
headshots · event average28.0%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

neon68%71 rounds
chamber18%19 rounds
raze14%15 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.