oce valorant · ranking snapshot:
will’s strongest calling card is that the duelist role comes with genuine finishing ambition. neon, yoru, and jett all invite fast decisions, and will has shown enough headshot accuracy and clutch success to make those decisions dangerous at the right moment. there is a natural willingness to take responsibility for the first fight rather than wait for the round to arrange itself.
that responsibility has not always produced a favourable exchange. the damage can look lively while kills, survival, and continued involvement lag behind, leaving some of the aggression without a lasting reward. will’s clearest high point came at rising tides split 1, part of a busy 2026 run through txg events and r2 new dawn. the player has the tools to create sudden swings, but the next layer is converting those flashes into pressure that survives the opening duel.
match stats
local oce · 2026- combat score
- 211.6
- damage / round
- 139.5
- kills / death
- 0.90
- round involvement
- 66.0%
270 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.
event form
local oce · 2026one dot per event. raw results, before opponent adjustment.
duels & clutches
local oce · 2026opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.
agent pool
available career historylocal event results
- txg valorant circuit 2026: january · 34 rounds · 0.77 rating
- txg valorant circuit 2026: february · 20 rounds · 0.56 rating
- wave oce 2026: rising tides split 1 · 153 rounds · 1.05 rating
- txg valorant circuit 2026: may · 33 rounds · 0.75 rating
- r2 new dawn 2026 · 30 rounds · 0.97 rating
an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.