oce valorant · ranking snapshot:
tiresias moves through waylay, viper, and sova without letting one assignment fully claim the player. the duelist, controller, and initiator shares are close enough to make that range part of the identity, while the february circuit, game changers oceania split 1, and rising tides split 1 mark the sequence in which it took shape.
what stands out in the fights is not volume but precision: the headshot rate gives occasional exchanges a cleaner edge than the rest of the numbers suggest. weak damage, kills, and round involvement keep that sharpness from becoming dependable pressure. tiresias therefore has a recognizable mechanical flash inside a scattered role game, but the current game still needs one of those responsibilities to produce an advantage that survives beyond the first duel.
match stats
local oce · 2026- combat score
- 171.1
- damage / round
- 112.4
- kills / death
- 0.70
- round involvement
- 57.1%
202 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.
event form
local oce · 2026one dot per event. raw results, before opponent adjustment.
duels & clutches
local oce · 2026opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts. clutch records are incomplete for this player.
agent pool
available career historyother agents · 7% · 15 rounds
local event results
- txg valorant circuit 2026: february · 34 rounds · 0.35 rating
- game changers 2026: oceania split 1 · 138 rounds · 0.81 rating
- wave oce 2026: rising tides split 1 · 30 rounds · 0.31 rating
an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.