OCE/oce valorant
player rankings
19 sep 2026
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frosti
C#362 in oce

frosti

flex (controller / sentinel)

45.1/ 100 overallhow?

oce valorant · ranking snapshot:

frosti brings an unusual balance to the floor, splitting their work between controller duties and sentinel control instead of settling into one familiar shape. chamber, viper, and omen all reward different kinds of commitment, and that mix suggests someone comfortable switching from holding ground to shaping the map around it. the combat output has been a relative bright spot, with enough damage and finishing power to keep their rounds from becoming purely defensive.

wave breakwater supplied the clearest peak after an opening at game changers, and r2 new dawn followed almost immediately. that run gives frosti’s flexibility some personality: they can arrive as the player protecting a lane, then become the one taking the decisive duel when the setup breaks open. the limitation is consistency across the whole round, since involvement has not always translated into surviving to the end. still, there is more bite here than a passive anchor label would suggest.

combat score
201.0
damage / round
137.5
kills / death
1.05
round involvement
67.5%

391 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.201.80Game Changers 2026: Oceania Split 1: 0.97Wave OCE 2026: Breakwater Open: 1.72R2 New Dawn 2026: 0.7615 apr8 sept
r2 new dawn 2026 ↗8 sept · 41 rounds0.76 rating

one dot per event. raw results, before opponent adjustment.

opening fights46.6% won
34 won39 lost
clutch attempts14.8% won
9 won52 lost
kills / deaths / assists288 / 274 / 81
headshots · event average32.6%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

chamber27%106 rounds
viper18%69 rounds
omen16%64 rounds
miks11%44 rounds
vyse9%34 rounds
neon5%20 rounds

other agents · 14% · 54 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.