OCE/oce valorant
player rankings
19 sep 2026
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Flying
D#461 in oce

Flying

flex (duelist / initiator)

40.0/ 100 overallhow?

oce valorant · ranking snapshot:

flying has appeared across raze, skye, and chamber, spending the largest share of their work in duelist and initiator roles while occasionally taking a sentinel angle. that spread gives them several ways to enter a round, gather information, or hold a line, but none has produced a convincing personal signature. the weak damage and kill numbers are especially limiting for a player so often connected to forward action, and below-middle round retention leaves little evidence of influence after the first exchange.

rising tides split 1 is still the clearest landmark, with split 2 carrying the same broad responsibilities without a matching rise in impact. flying can be useful when a plan needs someone to fill a particular space, yet the flexibility currently looks more like coverage than control. their challenge is not finding another assignment; it is making one of these assignments matter through completed fights and more reliable survival.

combat score
150.9
damage / round
105.5
kills / death
0.79
round involvement
67.6%

203 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.400.901.40Wave OCE 2026: Rising Tides Split 1: 0.91Wave OCE 2026: Rising Tides Split 2: 0.418 apr5 may
wave oce 2026: rising tides split 2 ↗5 may · 44 rounds0.41 rating

one dot per event. raw results, before opponent adjustment.

opening fights26.9% won
7 won19 lost
clutch attempts3.7% won
1 won26 lost
kills / deaths / assists111 / 141 / 46
headshots · event average22.0%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

chamber23%46 rounds
skye21%43 rounds
raze21%42 rounds
fade14%28 rounds
neon13%26 rounds
phoenix9%18 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.