OCE/oce valorant
player rankings
19 sep 2026
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Sent
C#404 in oce

Sent

primary duelist

43.4/ 100 overallhow?

oce valorant · ranking snapshot:

sent’s first appearance introduces a pure duelist identity with very little disguise around it. jett and waylay suggest speed and forward motion, while the small amount of sova offers a narrow alternate route when the team needs information. the delivered impact, however, has stayed modest across the showing: the role asks for early pressure and decisive finishing, and neither arrived often enough to define the performance. that is not a character flaw or a reason to invent a bigger threat; it is simply the current shape of their game.

the high point came at rising tides split 1, which gives sent a clear place to build from. their challenge is to turn movement into advantage rather than movement for its own sake. a dash that creates room, a first duel that survives, or a late reposition that changes the angle would give the speed more purpose. for now, sent is a straightforward new presence: committed to the entry lane, still searching for the impact that makes it theirs.

combat score
176.0
damage / round
120.1
kills / death
0.87
round involvement
67.0%

364 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40Wave OCE 2026: Rising Tides Split 1: 0.8120 apr
wave oce 2026: rising tides split 1 ↗20 apr · 364 rounds0.81 rating

one dot per event. raw results, before opponent adjustment.

opening fights39.1% won
27 won42 lost
clutch attempts16.1% won
5 won26 lost
kills / deaths / assists226 / 261 / 60
headshots · event average23.0%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

jett54%198 rounds
waylay41%149 rounds
sova5%17 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.