OCE/oce valorant
player rankings
19 sep 2026
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OwenOsset
D#525 in oce

OwenOsset

controller / flex

34.6/ 100 overallhow?

oce valorant · ranking snapshot:

owenosset’s clearest thread is consistency of assignment: controller work dominates both rising tides appearances, with omen and astra doing most of the shaping and sova filling the occasional gap. the second split stands as their most notable stop, but the broader impression is a player learning how to make support matter over a full map. their value is most visible when a teammate can turn an assisted opening into something larger.

that helping hand has been more reliable than the rest of the output, yet assists alone have not given owenosset enough authority over rounds. damage and finishing stayed low, and even survival did not fully compensate for the missing pressure. there is a useful foundation in the willingness to enable fights rather than chase every one personally. the next challenge is making those setups change the result, so the controller role becomes more than preparation for somebody else’s highlight.

combat score
133.9
damage / round
86.2
kills / death
0.59
round involvement
65.0%

215 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40Wave OCE 2026: Rising Tides Split 1: 0.71Wave OCE 2026: Rising Tides Split 2: 0.808 apr4 may
wave oce 2026: rising tides split 2 ↗4 may · 71 rounds0.80 rating

one dot per event. raw results, before opponent adjustment.

opening fights47.1% won
8 won9 lost
clutch attempts2.7% won
1 won36 lost
kills / deaths / assists94 / 159 / 74
headshots · event average24.3%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

omen48%103 rounds
astra26%55 rounds
sova20%44 rounds
fade6%13 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.