oce valorant · ranking snapshot:
lordofthechuds has the kind of role that asks for immediate conviction: primary duelist, usually on neon or phoenix, with omen available when the plan needs a different angle. the combat output is not empty, but it has not translated into enough regular damage or survival to make the forward role dependable. their assists are the more useful thread, suggesting that some rounds contain contribution even when the final exchange goes against them.
their run through rising tides split 1 and split 2 gives them a clear early landmark, with the second appearance standing as the better moment. they are not yet a consistent spearhead. instead, lordofthechuds can sometimes add a useful touch around an entry or help a play continue after the first clash. that supporting value matters, but the role still demands more from their own gunfights before the name carries real weight in a lobby.
match stats
local oce · 2026- combat score
- 194.7
- damage / round
- 125.5
- kills / death
- 0.80
- round involvement
- 63.9%
232 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.
event form
local oce · 2026one dot per event. raw results, before opponent adjustment.
duels & clutches
local oce · 2026opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.
agent pool
available career historylocal event results
- wave oce 2026: rising tides split 1 · 144 rounds · 0.83 rating
- wave oce 2026: rising tides split 2 · 88 rounds · 0.84 rating
an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.