OCE/oce valorant
player rankings
19 sep 2026
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xdefT
D#522 in oce

xdefT

flex (sentinel / initiator)

34.8/ 100 overallhow?

oce valorant · ranking snapshot:

xdeft’s first appearance in rising tides places them between sentinel structure and initiator responsibility. kayo and vyse suggest a player willing to prepare the fight, while chamber leaves room for a more personal duel when the map allows it. the headshot share gives that first showing a small point of definition, though it has not yet translated into broad round control.

the harder truth is that the overall contribution stayed light. clean aim in isolated moments cannot cover weak damage, limited finishing, and too few rounds shaped from start to close. xdeft’s best route forward is not a grand reinvention; it is turning those accurate touches into useful openings, trades, or holds that teammates can build upon. for now, they introduce themselves as a flexible defender with one promising edge and plenty of work between that edge and genuine influence.

combat score
143.0
damage / round
94.0
kills / death
0.69
round involvement
63.0%

192 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40Wave OCE 2026: Rising Tides Split 1: 0.738 apr
wave oce 2026: rising tides split 1 ↗8 apr · 192 rounds0.73 rating

one dot per event. raw results, before opponent adjustment.

opening fights35.3% won
12 won22 lost
clutch attempts11.5% won
3 won23 lost
kills / deaths / assists97 / 140 / 38
headshots · event average36.0%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

kay/o35%67 rounds
vyse33%64 rounds
chamber20%38 rounds
skye12%23 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.