oce valorant · ranking snapshot:
prismo’s introduction comes with a useful contradiction. they spend most of their time as a sentinel, but the remaining controller and occasional duelist work show someone willing to leave the post when the round demands it. killjoy and vyse give them the discipline of territory control, while miks leaves room for a more improvisational touch. their combat output has been one of the more encouraging parts of this early stretch, especially when a late fight becomes available.
wave rising tides split one and split two provide a compact but meaningful chapter, with the second split marking the stronger point. prismo is not presented as a dominant carry; the overall kill balance is more ordinary than the damage bursts might suggest. even so, they have shown an ability to turn a held position into a real contest, and their clutch work gives the final stages some weight. the unfinished work is making those moments arrive before the round is already desperate.
match stats
local oce · 2026- combat score
- 209.3
- damage / round
- 137.3
- kills / death
- 0.99
- round involvement
- 71.4%
386 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.
event form
local oce · 2026one dot per event. raw results, before opponent adjustment.
duels & clutches
local oce · 2026opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.
agent pool
available career historyother agents · 10% · 37 rounds
local event results
- wave oce 2026: rising tides split 1 · 147 rounds · 0.98 rating
- wave oce 2026: rising tides split 2 · 239 rounds · 1.01 rating
an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.